Dishonored

Had this game in my backlog for a good while, combining action and stealth with some immersive steam punk like aspects I really was only too happy to give this some time.

Dishonored, which to me seemed to be spelt incorrectly (Dishonoured?) gives the player something that I’ve rarely encountered – freedom of choice. Each encounter or mission can be played several different ways and with various outcomes. Decided at the start of my playthrough that I was going to be the “good guy” resulting in low chaos and a more desirable outcome, I took it upon myself to get every non-lethal way of achieving Corvo’s goals.

The game has aged somewhat however and it did end up showing some of that during my playthrough of the DLC, after you’d got into the rhythm of taking guards down with various methods there wasn’t much in the way of variety and did get slightly stale. This accompanied with the AI of the guards/enemies not really being that intelligent – for example, sometimes staring a guard directly in the face won’t get you an alert…meant the game did have a few downsides. Equally I thought the powers they offer the player only suited a high chaos playthrough, since I was going for the non-lethal options I didn’t really need powers (apart from blink) nor did I need upgrades or better weapons.

All in all though, an extremely enjoyable game could have been a little better with some puzzles or other gameplay mechanics involved to break up the pace however given it’s age you can’t really ask for more than what they’ve delivered here.

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